
All understanding to the hardships of game development aside, I do not understand the management decision to not allow such a simple customization as allowing the player a few alternative outfits for their characters. First off, I know that Square already has a mountain of conceptual work already done for their character appearances; no studio worth its salt these days wouldn't, especially for a triple A title. All characters have at least a few iterations of ideas for their characters look before settling on their canonical character representations. I'm also not proposing a plethora of choices, or granular choices necessarily, but 2-4 different, overarching costumes to select from would be nice. While this would require the studio to convert the concept sketches to 3D character models, as well as implementing some mechanism in game for switching appearances, this seems like a small development cost for the user satisfaction it would provide.
I think a great example of where this was done was Mass Effect 2. I was ok with the character of Jack, but had a similar dislike to Jack's default flashy appearance as I'm citing with Fran's. After all, bare skin isn't so great at absorbing laser fire, or so I hear. Bioware, however, built in an alternate outfit that was a bit more to my liking. There was only one alternative outfit, I had to earn it, and it wasn't available until the middle of the game, but there was an alternative and I was grateful for it.

So yeah, Square, you don't have to give us the world, but could you let us cover our characters' bums, please? Some of the areas you make us go are rather chilly, after all.